And so, back to consoles and handhelds for now…

I have no gaming-capable PC at the moment.

My current laptop has a burnt GPU, which explains why Touhou Kishinjou ~ Double Dealing Character runs at a pathetic 45 FPS. Additionally, it’s also quite prone to overheating on some games–Hellsinker worked just fine when I tested a replay on it, but FTL: Advanced Edition is a definite no-go.

This makes me sad because I won’t be able to play Crimzon Clover WORLD IGNITION when it gets released next week.


15 semesters…

Ray looked at the grades of the three classes he took this semester, the three classes that were his last ones at San Jose State University. He breathes a sigh of relief as he sees that a class he struggled with turned out to not just be a passing grade, but a B- at that.

Only one class’s grade remained unpublished, but he knew it was already a pass.

Nearly 8 years ago, in 2006, he set foot in a classroom at 8:30 AM, having commuted via VTA while listening to rhythm game songs–one of his first actions in his first semester as a student at SJSU.

Just over a week ago, he turned in a green book with his answers for a final exam, while wearing a Reimu Hakurei T-shirt and bag, before relaxing in the Computer Science Club afterwards–his final graded actions as an SJSU undergrad.

It was over. It was finally over. 21 years of being in educational systems, over 1/3 of which were spent in secondary education. He could finally move on with his life.

He thanked everyone who helped make his long-awaited completion of his educational duties possible.

The next arc of his life begins…

If you see something bad going on within your communities, do something about it, and when approached about it don’t resort to the “not all of us are like that” defense or deny that it exists, because that tells me that you are refusing to address the problem; it’s likely that someone who does either is actually participating in the bad behavior themselves. When someone does bad things within a community and no one speaks up, it carries the implicit impression that everyone supports it, and as a result makes the entire community look bad. 

This is why I’m glad I co-admin a decently sized fandom community, so that I’m in a position to directly handle any harmful communication that emerges.

Crimson Clover: /World/ Ignition

As spadgy of Shmups Forum puts it: A physical release of CCWI would be nice, but I’m just glad the game is getting released at all, even if it means a digital Steam release. Saying things like “the game should get a physical release instead of a Steam release” is pretty inconsiderate of its target audience; the purpose of the port is to get the game out to Western players, who are not able to play its arcade counterpart.

You have to put it this way: Physical releases outside of Asia are dead. Not everyone, or even a decent plurality of Western players, are willing to order and wait for a physical copy to arrive in their mailbox. We live in societies where convenience is considered a very high priority, and the process of getting a physical copy has an obvious lack of convenience compared to digital content delivery.

This is to say nothing of how some countries deal with imports; I have friends who have to wrestle with customs, including paying obnoxious fees, just to get their goods to their front doorstep.

Plus, I’m sure Yotsubane is not that big of a reverse-xenophobic asshole that he won’t put out a physical release in Japan, or at least on a client-free, nihonjin-friendly service like DLsite or Playism. Even so, we’ll just have to wait and see what he says about a Japan-domestic release.


I had a breakup in 2011 and my coping mechanism was chatting and spending a lot of time with a subset of friends.

Unfortunately, my passive clinginess got to the point where I was constantly worried those friends didn’t consider me a close friend the same way I considered them close friends.

Incidentally, that was around the time I met someone who would go on to be an actual best friend of mine.

It’s hard for me to call someone a best friend these days. I don’t want to be under the impression that I have a close friendship, only to find out it wasn’t, so I keep my distance a bit; I don’t want to come off as a particularly clingy person and I’m worried if I’m clingy once, I’m going to do it again and again.

But when I find out someone I genuinely enjoy spending time with considers me a best friend, and thus I can call them the same, it feels really nice. <3

Tetris TGM: The ‘G’ stands for “gaijin”

Ichiro Mihara, vice president of game developer Arika and designer of Tetris: The Grand Master, the Tetris sub-series infamous for things such as the “Tetris Japan Finals” video and the “Invisible Tetris” video, had this to say on his Twitter account yesterday, presumably as a take-that to the Western TGM community:

It’s been about four years since all the drama that went down involving the cancellation of Tetris: The Grand Master 4 in favor of Giant Tetris and Mihara going on his previous tirade against the Western TGM community for their usage and promotion of clones and indirect promotion of piracy. So why did he suddenly come out with this post, in (attempted) English, no less?

I’m not going to deny that the use of emulators and clones can have an impact on revenue for the games they emulate or simulate. That is the case…in Japan, the only territory where TGM was officially released and where TGM actually exists in a form easily accessible to the public. TGM is only available as an arcade series; the one console game carrying the TGM brand is a spinoff with hardly any of TGM’s signature mechanics available.

Meanwhile, in the United States, and quite possibly the rest of the non-Japanese world, not a single TGM machine is available for play in an arcade. There were a number of arcades carrying TGM, such as Arcade Infinity, SouthTown Arcade, Gamecenter, and Arcade UFO, but all of these arcade have either gone out of business or don’t have the game in working form anymore.

At best, there are TGM enthusiasts who dump hundreds into TGM arcade hardware, all just so they and local friends (and sometimes, friends making long and expensive trips) can play TGM the legitimate way, a way that they hope Mihara will be content with. Several of these owners have attempted to get their hardware into arcades just so the general public can get to play these games, with mixed results. Those who don’t have the knowhow and money needed to find and purchase TGM hardware have to–you guessed it–use emulators and clones, because no convenient legal option exists for them.

If Arika ever puts out a proper port of TGM (somewhat unlikely due to The Tetris Company’s iron grip over games carrying the Tetris name), I will gladly purchase it in order to show my support, even if I don’t have the necessary system to play it.

Stay classy, Mihara.